lobby: debug: false bungee: enabled: false is-lobby: false server-name: lobby lobby-server-name: lobby game-servers: - manhunt-1 socket: hostname: localhost port: 8005 minimum_client_protocol_version: 701 # this is 1.16+ minimum_players: 4 maximum_players: 100 disable_setting_changing: false send-game-host-announcement: true price-per-game: 1 stop-server-after-game: false storage: # Type could be: YAML, MONGODB, MYSQL type: YAML database: hostname: localhost database: manhunt username: 'user' password: 'pass' world-border: enable: false size: 4000 damage-amount: 0.2 damage-buffer: 5.0 warning-distance: 5 warning-time: 15 rewards: kill: [ ] win: [ ] lose: [ ] top-three: [ ] default_settings: allow_twists: true max_players: 50 allow_friendly_fire: false do_daylight_cycle: true headstart: HALF_MINUTE join-game-on-server-join: false teleport-lobby-on-server-join: true announce-twist-vote-to-entire-game: false teleport-players-to-lobby-in-void: true lobby-teleport-void-y-coord: 0 auto-join-online-players-when-game-created: true seeds: - -160637833670189439 - -421128817952592172 - 1402905392639995643 - 2338603915337138821 - 7874141574631631315 - 5747899709549467868 - -1175260660510305944 - -7809589303872478536 - -8923275189714236713 - 5502860747628359398 - 6903672301943453763 - 2580823283597581756 - 8916516702553424585 - -5116430467417004821 - -4919292108961359733 - 4351320685885176449 - 6327852920913588954 - 5680850733553794098 - 193425144397083319 - -2963665696953912367 - -6678379390868043651 - 3967738161511198467 - 1454632048316960326 - 5729088395263981880 - -1569755897434779161 - 1724890081027242566 - -6884802693235731787 - -8835791192535100403 - -6017507198925585030 - -1073673886311151114 - 6466614034049969548 - 5705318930077717590 - -1691951973582913522 - -8181909491121809222 - -5152445779715545001 - 4371043351207630290 - 4675748128982129514 - 3787099418117701740 - 4163694327646569410 - -1744992389237694333 - -5680452591019494038 - -841505230852850349 - -603150111999957959 - 8582104943861985407 chat: enable-lobby-chat: true per-team: true separate-dead-chat: true spectators-have-general-color: true format: '&7[%prefix%&7] %color%%player%&f: %message%' lobby-format: '&7[%prefix%&7] %player%&f: %message%' menus: main-title: Manhunt tracker-title: Manhunt Tracker Menu teleporter-title: Manhunt Teleporter Menu events-title: Events host-title: Host Manhunt Event games-title: Manhunt Events headstart-title: Manhunt Headstart max-hunters-title: Manhunt Max Hunters runner-manager-title: Manhunt Runner Manager twist-vote-title: Manhunt Twist Vote items: main-menu: host-game-can-host-material: EMERALD host-game-can-host-displayname: '&aHost a game' host-game-can-host-lore: - '&7Host your own Manhunt game' - '&7by spending %price% token.' - '&dYou get to be the runner!' - '' - '&bYou have &e%balance% &btokens available.' - '' - '&e► Click to host a game. ◄' host-game-cannot-host-material: EMERALD host-game-cannot-host-displayname: '&aHost a game &c(Unavailable)' host-game-cannot-host-lore: - '&7Host your own Manhunt game' - '&7by spending %price% token.' - '&dYou get to be the runner!' - '' - '&bYou have &e%balance% &btokens available.' - '' - '&c► You don''t have enough tokens. ◄' host-game-invalid-version-material: EMERALD host-game-invalid-version-displayname: '&aHost a game &c(Unavailable)' host-game-invalid-version-lore: - '&7Host your own Manhunt game' - '&7by spending %price% token.' - '&dYou get to be the runner!' - '' - '&bYou have &e%balance% &btokens available.' - '' - '&cYou must be on 1.16+ to create games!' - '&cPlease switch versions if you wish to proceed.' join-game-material: COMPASS join-game-displayname: '&bJoin a game' join-game-lore: - '&7Play along with existing' - '&7Manhunt games across the server.' - '' - '§e► Click to open the join menu. ◄' join-game-invalid-version-material: COMPASS join-game-invalid-version-displayname: '&bJoin a game &c(Unavailable)' join-game-invalid-version-lore: - '&7Play along with existing' - '&7Manhunt games across the server.' - '' - '&cYou must be on 1.16+ to join games!' - '&cPlease switch versions if you wish to proceed.' store-material: BOOK store-displayname: '&dStore' store-lore: - '&7Out of tokens?' - '&7Click here to get a link to' - '&7our &bstore &7to upgrade your' - '&brank &7and get free tokens.' - '' - '&e► Click to get our store link. ◄' balance-info-enough-material: EMERALD_BLOCK balance-info-enough-displayname: '&aYour Tokens' balance-info-enough-lore: - '&7Use your tokens to host' - '&7your own Manhunt games.' - '' - '&bYou have &d%balance% &btokens.' - '&aYou can host a game!' balance-info-not-enough-material: REDSTONE_BLOCK balance-info-not-enough-displayname: '&aYour Tokens' balance-info-not-enough-lore: - '&7Use your tokens to host' - '&7your own Manhunt games.' - '' - '&bYou have &d%balance% &btokens.' - '&cYou cannot host a game!' event-menu: manhunt-material: COMPASS manhunt-displayname: '&bManhunt Event' manhunt-lore: - '&7Hunt down the speed runners' - '&7and kill them without dying yourself.' - '&7Hunters win if all runners are dead.' - '' - '&bThere are &e%totalplayers% &bplayers online in &e%totalgames% &bgames.' - '' - '&6Click &eto view all games.' host-menu: twist-enabled-material: LIME_DYE twist-enabled-displayname: '&bAllow Twists &7(&aEnabled&7)' twist-enabled-lore: - '' - '&7We offer certain twists to' - '&7make the game even more fun.' - '&7Enabling this will give players' - '&7the ability to vote for a twist' - '&7while waiting for the game to start.' - '' - '&aTwists are enabled.' - '' - '&6Click &eto disable twists.' twist-disabled-material: GRAY_DYE twist-disabled-displayname: '&bAllow Twists &7(&cDisabled&7)' twist-disabled-lore: - '' - '&7We offer certain twists to' - '&7make the game even more fun.' - '&7Enabling this will give players' - '&7the ability to vote for a twist' - '&7while waiting for the game to start.' - '' - '&cTwists are disabled.' - '' - '&6Click &eto enable twists.' daylight-cycle-enabled-material: LANTERN daylight-cycle-enabled-displayname: '&bDo Daylight Cycle &7(&aEnabled&7)' daylight-cycle-enabled-lore: - '' - '&7We offer hosts the ability to' - '&7toggle the daylight cycle' - '&7Disabling it will make it permanently day.' - '&7Enabling it will allow the default day cycle.' - '' - '&aDaylight cycle is enabled.' - '' - '&6Click &eto disable daylight cycle.' daylight-cycle-disabled-material: SOUL_LANTERN daylight-cycle-disabled-displayname: '&bDo Daylight Cycle &7(&cDisabled&7)' daylight-cycle-disabled-lore: - '' - '&7We offer hosts the ability to' - '&7toggle the daylight cycle' - '&7Disabling it will make it permanently day.' - '&7Enabling it will allow the default day cycle.' - '' - '&cDaylight cycle is disabled.' - '' - '&6Click &eto enable daylight cycle.' headstart-material: CLOCK headstart-displayname: '&bRunners Headstart &7(&a%time%&7)' headstart-locked-lore: - '' - '&7Runners will get a headstart' - '&7of &e%time% &7to' - '&7prepare for the hunters.' - '' - '&cYou can''t change this once' - '&cthe game has started.' headstart-lore: - '' - '&7Runners will get a headstart' - '&7of &e%time% &7to' - '&7prepare for the hunters.' - '' - '&6Click &eto edit.' manage-runners-material: OAK_SIGN manage-runners-displayname: '&bManage Runners &7(&e%amount%&7)' manage-runners-lore: - '' - '&7Manage the current runners' - '&7in this game and add/remove' - '&7runners to/from the game.' - '' - '&6Click &eto manage the runners.' manage-runners-locked-lore: - '' - '&7Manage the current runners' - '&7in this game and add/remove' - '&7runners to/from the game.' - '' - '&cYou can''t change this if the' - '&cgame hasn''t been created yet.' friendly-fire-enabled-material: DIAMOND_SWORD friendly-fire-enabled-displayname: '&bAllow Friendly Fire &7(&aEnabled&7)' friendly-fire-enabled-lore: - '' - '&7Whether hunters can hit other hunters' - '&7while playing the game.' - '&7Runners can''t hit each other either way.' - '' - '&aFriendly fire is enabled.' - '' - '&6Click &eto disable friendly fire.' friendly-fire-disabled-material: WOODEN_SWORD friendly-fire-disabled-displayname: '&bAllow Friendly Fire &7(&cDisabled&7)' friendly-fire-disabled-lore: - '' - '&7Whether hunters can hit other hunters' - '&7while playing the game.' - '&7Runners can''t hit each other either way.' - '' - '&cFriendly fire is disabled.' - '' - '&6Click &eto enable friendly fire.' player-amount-material: PLAYER_HEAD player-amount-displayname: '&bMax Players &7(&e%amount%&7)' player-amount-locked-lore: - '' - '&7The maximum amount of hunters' - '&7that can join this game.' - '&c&oThis number must be between 10-100.' - '' - '&bCurrent amount: &e%amount%' - '' - '&cYou can''t change this once' - '&cthe game has been created.' player-amount-lore: - '' - '&7The maximum amount of hunters' - '&7that can join this game.' - '&c&oThis number must be between 10-100.' - '' - '&bCurrent amount: &e%amount%' - '' - '&6Click &eto edit.' finish-material: LIME_CONCRETE finish-displayname: '&aFinish Setup' finish-lore: - '' - '&7This will finish the current setup,' - '&7readies the servers and will make it' - '&7public once it''s fully loaded.' - '' - '&6Click &eto finish the setup.' start-material: LIME_CONCRETE start-displayname: '&a&lStart the game' start-lore: - '' - '&7This will start your current game' - '&7and start the countdown.' - '' - '&6Click &eto start the game.' games-menu: game-host-displayname: '&a%host%''s Manhunt' game-host-lore: - '' - '&7Hunt down the speed runners' - '&7and kill them without dying yourself.' - '&7Hunters win if all runners died.' - '&7Runners win if they defeat the dragon.' - '' - '&bThere are &e%hunters%&7/&e%maxplayers% &bhunters competing &e%runners% &brunners.' - '%status%' - '' - '&6Click &eto join this game.' game-host-locked-lore: - '' - '&7Hunt down the speed runners' - '&7and kill them without dying yourself.' - '&7Hunters win if all runners died.' - '&7Runners win if they defeat the dragon.' - '' - '&bThere are &e%hunters%&7/&e%maxplayers% &bhunters competing &e%runners% &brunners.' - '%status%' - '' - '&cYou can''t join this game right now.' no-games-material: RED_STAINED_GLASS_PANE no-games-displayname: '&cNo games found!' no-games-lore: - '&7There are no free games right now.' - '&7Try again later!' host-game-material: EMERALD host-game-displayname: '&aHost a new game' host-game-lore: - '' - '&bThanks for choosing ExodusMC!' - '&7As a sign of appreciation, we allow' - '&7certain people to host custom events.' - '&7Simply click this item to get started.' - '' - '&6Click &eto host a new game.' host-game-unsupported-protocol-material: EMERALD host-game-unsupported-protocol-displayname: '&aHost a new game &c(Unavailable)' host-game-unsupported-protocol-lore: - '' - '&bThanks for choosing ExodusMC!' - '&7As a sign of appreciation, we allow' - '&7certain people to host custom events.' - '&7Simply click this item to get started.' - '' - '&cYou must be in 1.16+ to create games!' - '&cPlease switch versions if you wish to proceed.' headstart-menu: half-minute-headstart-material: LEVER half-minute-headstart-displayname: '&730 seconds' one-minute-headstart-material: TORCH one-minute-headstart-displayname: '&e1 minute' one-half-minute-headstart-material: SOUL_TORCH one-half-minute-headstart-displayname: '&b1.5 minute' two-minutes-headstart-material: REDSTONE_TORCH two-minutes-headstart-displayname: '&c2 minutes' headstart-lore: - '' - '&7The runners will have a' - '&e%time% &7headstart.' - '&7before hunters get released.' - '' - '&6Click &eto select.' save-material: LIME_CONCRETE save-displayname: '&a&lSave Settings' save-lore: - '' - '&7Save the settings and return' - '&7to the main settings menu' - '' - '&6Click &eto go back.' max-hunters-menu: save-material: LIME_WOOL save-displayname: '&bFinish Amount Setup' save-lore: - '' - '&7Finish the max hunters amount' - '&7setup for your game.' - '' - '&bCurrent amount: &a%amount%' - '' - '&6Click &eto finish.' add-displayname: '&a&lAdd +%number%' add-lore: - '' - '&7Add %number% to the maximum' - '&7amount of hunters that can join.' - '' - '&bCurrent amount: &a%amount%' - '' - '&6Click &eto add +%number%' remove-displayname: '&c&lRemove -%number%' remove-lore: - '' - '&7Remove %number% from the maximum' - '&7amount of hunters that can join.' - '' - '&bCurrent amount: &a%amount%' - '' - '&6Click &eto remove -%number%' runner-manager-menu: general-runner-displayname: '&e%player%' general-runner-lore: - '' - '&6Shift Click&e to remove this runner.' host-runner-displayname: '&e&l%player% &d(Host)' host-runner-lore: - '' - '&cYou can''t remove the host.' add-runner-material: OAK_SIGN add-runner-displayname: '&bAdd a new runner' add-runner-lore: - '' - '&7Promote a hunter to a runner.' - '&7Please know that the target' - '&7player has to be in the game.' - '' - '&7Follow the instructions in the' - '&7chat after clicking this item.' - '' - '&6Click &eto add a new player.' save-material: LIME_CONCRETE save-displayname: '&a&lSave Settings' save-lore: - '' - '&7Save the settings and go back' - '&7to the main settings menu.' - '' - '&6Click &eto go back.' twist-vote-menu: option-disabled-material: BARRIER option-disabled-displayname: '&c&lOption Disabled!' option-disabled-lore: - '&7Changing this option has been' - '&cdisabled&7 so you can''t change it.' hardcore-material: REDSTONE hardcore-displayname: '&bHardcore' hardcore-lore: - '' - '&7Every player''s health will be set' - '&7to 6hp (3 hearts) for 30 seconds.' - '&7During this time, players will not' - '&7be able to regain health either.' - '' - '&e%votes% votes.' extra-health-material: GOLDEN_APPLE extra-health-displayname: '&bExtra Health' extra-health-lore: - '' - '&7Runners will have 40 hearts and' - '&7hunters will have 24 hearts.' - '&7This health will be applied at the' - '&7beginning of the game (instantly).' - '' - '&e%votes% votes.' blindness-material: FLINT blindness-displayname: '&bRandom Blindness' blindness-lore: - '' - '&7Hunters will randomly gain blindness' - '&7for 10 seconds straight.' - '&7Runners will not get any effects.' - '' - '&e%votes% votes.' random-yeet-material: FIREWORK_ROCKET random-yeet-displayname: '&bRandom Yeets' random-yeet-lore: - '' - '&7All players will occasionally get' - '&7yeeted into any direction in the air.' - '' - '&e%votes% votes.' speed-boost-material: FEATHER speed-boost-displayname: '&bSpeed Boost' speed-boost-lore: - '' - '&7Runners will randomly gain a' - '&7speed boost from I-III' - '&7for 20 seconds long.' - '&7Hunters will not get any effects.' - '' - '&e%votes% votes.' none-material: BARRIER none-displayname: '&cNo Twists' none-lore: - '' - '&7The game will just be plain' - '&7manhunt, without any twists.' - '' - '&e%votes% votes.' acid-rain-material: TIPPED_ARROW acid-rain-displayname: '&bAcid Rain' acid-rain-lore: - '' - '&7Rain will drop down and hurt' - '&7every player it touches.' - '&7Seek shelter or you will die.' - '' - '&e%votes% votes.' teleporter-menu: player-displayname: '&e%player%' player-lore: - '' - '&6Click &eto teleport' tracker-menu: player-displayname: '&e%player%' player-lore: - '' - '&6Click &eto track.' general: go-back-material: ARROW go-back-displayname: '&bGo back' go-back-lore: - '&7Click to go back to' - '&7the previous menu.' close-material: BARRIER close-displayname: '&cClose' close-lore: - '&7Close the menu.' tracker-material: COMPASS tracker-displayname: '&bRunner Tracker &7(Right-Click)' tracker-lore: - '&7Right-click to open the' - '&7runner tracker menu.' leave-material: RED_BED leave-displayname: '&cLeave Game &7(Right-Click)' leave-lore: - '&7Leave this game with a 3s cooldown.' twist-vote-material: PAPER twist-vote-displayname: '&bTwist Voting &7(Right-Click)' twist-vote-lore: - '&7Vote for a twist of your choice.' settings-material: COMPARATOR settings-displayname: '&eGame Settings &7(Right-Click)' settings-lore: - '&7Change the game settings.' fill-material: BLACK_STAINED_GLASS_PANE prefixes: nametags: runner: '&7[&e&lR&7] &e' hunter: '&7[&7&lH&7] &7' lobby: '&eMANHUNT' global: '&8&lGLOBAL' runner: '&e&lRUNNER&e' hunter: '&7&lHUNTER&7' dead: '&c&lDEAD' runner-color: '&e' hunter-color: '&7' spectator-color: '&7' selected: '&a(Selected)' status: loading: '&cLoading the game...' starting: '&aThis game is starting.' playing: '&aThis game is running' waiting: '&aWaiting for more players to join' stopping: '&cThis game is ending' twists: none: none extra-health: extra health speed-boost: speed boost blindness: blindness acid-rain: acid rain random-yeet: random yeets hardcore: hardcore sounds: main-menu-click-store-item: BLOCK_NOTE_BLOCK_PLING cant-host-game: ENTITY_VILLAGER_NO new-host-assigned: BLOCK_NOTE_BLOCK_BASS game-host-announcement: BLOCK_END_PORTAL_FRAME_FILL searching-server-ticking: BLOCK_NOTE_BLOCK_PLING no-servers-available: BLOCK_ANVIL_LAND game-end: draw: BLOCK_NOTE_BLOCK_BASS win: UI_TOAST_CHALLENGE_COMPLETE lose: ENTITY_DRAGON_FIREBALL_EXPLODE runner-entered-nether: ENTITY_BLAZE_DEATH runner-entered-end: ENTITY_ENDER_DRAGON_GROWL delayed-leave-start: BLOCK_NOTE_BLOCK_PLING delayed-leave-cancel: BLOCK_NOTE_BLOCK_PLING player-respawned: BLOCK_ANVIL_PLACE countdown: BLOCK_NOTE_BLOCK_PLING hunters-released: ENTITY_ENDER_DRAGON_GROWL twists: random-yeet: ENTITY_FIREWORK_ROCKET_LAUNCH speed-boost: ENTITY_FIREWORK_ROCKET_SHOOT blindness: BLOCK_PORTAL_TRAVEL acid-rain: ENTITY_PLAYER_SPLASH_HIGH_SPEED hardcore: ENTITY_WITCH_CELEBRATE player-is-you: ENTITY_VILLAGER_NO tracking-player: ENTITY_PLAYER_LEVELUP open-menu-host-game: BLOCK_IRON_DOOR_OPEN close-menu-host-game: BLOCK_CHEST_CLOSE menu-host-toggle-twist: BLOCK_NOTE_BLOCK_PLING menu-host-toggle-daylight: BLOCK_NOTE_BLOCK_PLING menu-host-toggle-friendly-fire: BLOCK_NOTE_BLOCK_PLING menu-host-locked: ENTITY_VILLAGER_NO menu-host-game-started: BLOCK_ANVIL_USE menu-headstart-select: BLOCK_NOTE_BLOCK_PLING menu-headstart-save: BLOCK_ANVIL_USE open-menu-headstart: BLOCK_CHEST_OPEN menu-max-hunters-change-amount: BLOCK_NOTE_BLOCK_PLING menu-runner-manager-cannot-remove-host: ENTITY_VILLAGER_NO runner-removed: ENTITY_VILLAGER_YES twist-vote: BLOCK_NOTE_BLOCK_PLING open-twist-vote-menu: ITEM_BOOK_PAGE_TURN actionbar: tracking-portal: '&a&lTRACKING: %color%%player% &f- &cDifferent dimension, tracking portal!' tracking-other-dimension: '&a&lTRACKING: %color%%player% &f- &cDifferent dimension!' tracking: '&a&lTRACKING: %color%%player% &f- &c%distance%m away!' respawned-worldspawn: '&aYou respawned at the spawn because you had no bed spawn.' respawned-bed: '&aYou respawned at your bed location because you set your spawnpoint!' titles: server-found: '&aServer Found!\n&7Wait here while we prepare the server.' searching-server: '&eSearching Servers...\n&7Hold on while we find you a host server!' no-servers-available: '&cNo Servers Available\n&7There are currently no free servers available!' new-host-assigned: '&d&lNEW HOST!\n&b%player% &eis the new host!' game-end: draw: '&e&lDRAW!\n&7No one won this game!' win-runner-dragon: '&a&lYOU WIN!\n&7Your team managed to defeat the dragon!' win-runner: '&a&lYOU WIN!\n&7You managed to survive the hunters!' win-hunter: '&a&lYOU WIN!\n&7You managed to eliminate the runners!' lose-runner: '&c&lYOU LOST!\n&7You were eliminated by the hunters!' lose-hunter: '&c&lYOU LOST!\n&7You were beaten by the runners!' dragon-defeated: '&5&lDRAGON DEFEATED!\n&7%player% defeated the dragon and won!' death: '&c&lYOU DIED!\n&7You have %lives% left.' runner-down: '&7&lSPEED RUNNER DOWN!\n&c%player% died!' player-entered-nether: '&c&lNETHER\n&7You have entered the nether!' player-entered-end: '&5&lTHE END\n&7You have entered the end!' runner-added: '&e&lNEW RUNNER!\n&b%player% &ais now a speed runner!' respawning-soon: '&e&l%time%\n&aRespawning you soon...' hunter-release-countdown: '&c&l%time%\n&7You will be released shortly!' hunters-released-hunter: '&e&lRELEASED!\n&aYou have been released. Go get ''em!' hunters-released-runner: '&c&lWATCH OUT!\n&eThe hunters have been released!' starting-countdown: '&c&l%time%\n&7Starting soon!' game-start-hunter: '&a&lGAME HAS STARTED!\n&bThe speedrunners have a &e%time% &bheadstart.' game-start-runner: '&a&lGAME HAS STARTED!\n&bHunters will be released in &e%time%&b!' twists: random-yeet: '&9&lYEET!\n&cYou got yeeted into the air!' speed-boost: '&b&lSPEED!\n&aThe runners received speed for &e20 seconds&a!' blindness: '&5&lBLINDNESS!\n&cHunters are blinded for &e10 seconds&c!' acid-rain: '&2&lACID RAIN!\n&cYou better seek shelter!' hardcore: '&c&lHARDCORE!\n&7You have 3 hearts and won''t regen for 30s!' messages: finished-preparing-server: '&aWe finished preparing your Manhunt host server. You will now be warped to that server.' server-found: - '' - '&a&lManhunt host server found!' - '&7We matched a server with your &bManhunt &7game.' - '&7You will &eautomatically &7get moved once it''s ready.' - '' creating-game-error: - '' - '&c&lSomething went wrong whilst creating your game.' - '' cannot-host-game-invalid-version: '&cYou are playing on an outdated version of Minecraft. If you wish to host games, please join with 1.16+.' cannot-join-game-invalid-verison: '&cYou are playing on an outdated version of Minecraft. If you wish to join games, please join with 1.16+.' main-menu-click-store-item: '["",{"text":"Click here to get ","color":"yellow","clickEvent":{"action":"open_url","value":"https://store.exodusmc.world/"},"hoverEvent":{"action":"show_text","contents":[{"text":"Upgrade your rank here!","color":"gray"}]}},{"text":"tokens ","color":"light_purple","clickEvent":{"action":"open_url","value":"https://store.exodusmc.world/"},"hoverEvent":{"action":"show_text","contents":[{"text":"Upgrade your rank here!","color":"gray"}]}},{"text":"by upgrading your rank! ","color":"yellow","clickEvent":{"action":"open_url","value":"https://store.exodusmc.world/"},"hoverEvent":{"action":"show_text","contents":[{"text":"Upgrade your rank here!","color":"gray"}]}},{"text":"https://store.exodusmc.world/","color":"aqua"}]' game-submitted: '&aYou submitted your game host request. We are now checking for available servers to host it on. Please hold on.' free-game-hosted: '&eNo tokens were taken from your account because you can host games for free!' money-paid-hosting-game: '&e%money% token has been taken from your account for hosting a Manhunt game. It will be redeposited if no servers are available.' not-enough-money-hosting-game: '&cYou don''t have enough tokens to host a game.' no-permission-hosting-game: '&cYou are not allowed to host a game.' money-refunded-no-servers: '§e%money% token has been redeposited to your account because no servers were available.' no-servers-available: '&cWe couldn''t find a free server to host your Manhunt game in. Please try again later.' new-host-assigned: '&d%player% &ehas been assigned as the new host!' game-host-announcement: '["",{"text":"----------------------------","strikethrough":true,"color":"gray"},"\n",{"text":"A new ","color":"yellow","clickEvent":{"action":"run_command","value":"/manhunt join %game%"},"hoverEvent":{"action":"show_text","contents":[{"text":"Click here to join %game%''s game!","color":"green"}]}},{"text":"Custom Manhunt ","color":"gold","clickEvent":{"action":"run_command","value":"/manhunt join %game%"},"hoverEvent":{"action":"show_text","contents":[{"text":"Click here to join %game%''s game!","color":"green"}]}},{"text":"game is being ","color":"yellow","clickEvent":{"action":"run_command","value":"/manhunt join %game%"},"hoverEvent":{"action":"show_text","contents":[{"text":"Click here to join %game%''s game!","color":"green"}]}},{"text":"hosted ","color":"green","clickEvent":{"action":"run_command","value":"/manhunt join %game%"},"hoverEvent":{"action":"show_text","contents":[{"text":"Click here to join %game%''s game!","color":"green"}]}},{"text":"by ","color":"yellow","clickEvent":{"action":"run_command","value":"/manhunt join %game%"},"hoverEvent":{"action":"show_text","contents":[{"text":"Click here to join %game%''s game!","color":"green"}]}},{"text":"%game%","color":"aqua","clickEvent":{"action":"run_command","value":"/manhunt join %game%"},"hoverEvent":{"action":"show_text","contents":[{"text":"Click here to join %game%''s game!","color":"green"}]}},{"text":". ","color":"yellow","clickEvent":{"action":"run_command","value":"/manhunt join %game%"},"hoverEvent":{"action":"show_text","contents":[{"text":"Click here to join %game%''s game!","color":"green"}]}},{"text":"Click here ","bold":true,"color":"light_purple","clickEvent":{"action":"run_command","value":"/manhunt join %game%"},"hoverEvent":{"action":"show_text","contents":[{"text":"Click here to join %game%''s game!","color":"green"}]}},{"text":"to join!","color":"yellow","clickEvent":{"action":"run_command","value":"/manhunt join %game%"},"hoverEvent":{"action":"show_text","contents":[{"text":"Click here to join %game%''s game!","color":"green"}]}},"\n",{"text":"----------------------------","strikethrough":true,"color":"gray"}]' money-refunded: '&eWe have refunded the %price% token that you spent on hosting this game because you stopped it before it started.' stats-message: - '&7&m-------------&r &6&lManhunt Stats &7&m-------------' - '&8● &7You won &e%hunter_wins% &7games as a hunter and &e%runner_wins% &7as a runner. &9(Total wins: %total_wins%)' - '&8● &7You killed &e%hunter_kills% &7runners and &e%runner_kills% &7runners. &9(Total kills: %total_kills%)' - '&8● &7You played &e%hunter_games_played% &7games as a hunter and &e%runner_games_played%&7 as a runner. &9(Total games: %total_games_played%)' - '&8● &7Your win rate is &e%win_rate%%&7.' - '&8● &7You beat the game as runner in &e%runner_beat_time%&7.' - '&7&m---------------------------------------' auto-rejoin: - '&5You automatically joined %host%''s Manhunt!' - '&7If you wish to leave, please type &e/leave&7.' cannot-leave-waiting-zone: '&cYou can''t leave the waiting zone yet.' cannot-leave-lobby: '&cYou can''t leave the lobby!' runner-add-cancelled: '&cThe runner adding has been cancelled.' runner-add-try-again: '&7Try again, or type ''cancel'' to cancel.' runner-add-instructions: - '&bType the name of the player in the chat to turn them into a runner.' - '&7The target player does have to be in the game.' - '&cType ''cancel'' to cancel.' menu-runner-manager-cannot-remove-host: '&cYou can''t remove the host as a runner!' game-unavailable: '&c%host%''s game is full or just not joinable right now.' game-created: '&aSuccessfully saved your game settings. Please wait for your game to finish loading. You will get teleported when it is ready.' already-own-game: 'It seems like you already have a game running. Let''s wait for that one to finish first. If you wish to force stop your current game, please type &7/manhunt stop&c.' game-discard: '&cYou discarded your new manhunt event host.' tracking-player: '&aYou are now tracking %prefix% %color%%player%' teleporting-player: '&aYou have been teleported to %prefix% %color%%player%' failed-tracking: '&cSomething went wrong whilst tracking this player.' failed-teleporting: '&cSomething went wrong whilst teleporting to this player.' toggle-twists-enabled: '&b%player% &ehas &aenabled &a&lTwists' toggle-twists-disabled: '&b%player% &ehas &cdisabled &a&lTwists' toggle-daylight-enabled: '&b%player% &ehas &aenabled &a&lDaylight Cycle' toggle-daylight-disabled: '&b%player% &ehas &cdisabled &a&lDaylight Cycle' toggle-friendly-fire-enabled: '&b%player% &ehas &aenabled &a&lFriendly Fire' toggle-friendly-fire-disabled: '&b%player% &ehas &cdisabled &a&lFriendly Fire' headstart-change: '&b%player% &ehas changed the runners headstart to &a&l%time%&e.' twists: random-yeet: '&aIt''s time for a random yeet! Wooosh!' speed-boost: '&bSpeed %strength% has been applied to the runners for &e20 seconds&b!' blindness: '&5All hunters have been blinded for &e10 seconds&5!' acid-rain: '&2Acid rain incoming! Seek shelter...' acid-rain-ended: '&cIt''s safe outside again. Acid rain has ended!' hardcore: '&c&lHARDCORE activated! &cEvery player has been cursed with 3 hearts and no regeneration for 30 seconds!' hardcore-ended: '&cHardcore mode has ended. Everyone''s health has been restored and you can now regenerate health again!' game-start-runner: - '&8&m--------------------------' - '&aThe game has started!' - '&bThe speedrunners will have a &c%time%&b headstart.' - '&bYou have &c%time%&b to prepare for the hunters!' - '&8&m--------------------------' game-start-hunter: - '&8&m--------------------------' - '&aThe game has started!' - '&bThe speedrunners will have a &c%time%&b headstart.' - '&bYou will be released in &c%time%&b!' - '&8&m--------------------------' twist-select: - '&eThe twist &a&l%twist%&e won with &6%votes% votes&e!' - '&8&m--------------------------' starting-countdown: '&eGame is starting in %time% seconds!' hunters-released: - '&8&m--------------------------' - '&cThe hunters have been released from the sky!' - '&8&m--------------------------' hunter-release-countdown: '&7Hunters will be released in &e%time%&7!' thanks-for-playing: '&bThanks for playing Manhunt on ExodusMC!' respawned-bed: '&aYou respawned at your bed location because you set your spawnpoint!' runner-added: '&e%player% &ais now a speed runner!' runner-removed: '&e%player% &cis no longer a speed runner!' player-twist-voted: '&eYou voted for &a&l%twist%&e!' twist-voted: '%color%%player% &evoted for twist &a&l%twist%&e. &7%votes% votes!' delayed-leave-start: '&cYou will &c&lLEAVE&c your game in &e3 seconds&c! Click again to cancel.' delayed-leave-cancel: '&cYou cancelled your &c&lLEAVE&c.' player-left-game: '&cYou left your game.' runner-entered-nether: '%prefix% %player% &ahas reached &c&lTHE NETHER&a!' runner-entered-end: '%prefix% %player% &ahas reached &5&lTHE END&a!' runner-down: '&7&lSPEED RUNNER DOWN!' tracker-reset-died: '&cYour tracker has been reset because the person you were tracking died.' dragon-defeated: '&5&lTHE ENDERDRAGON HAS BEEN DEFEATED BY %prefix% %player%&5&l!' no-game-to-rejoin: '&cYou have no game to join back in.' already-in-game-rejoin: '&cYou are already in this game.' rejoin-fail: '&cWe failed to put you back into your previous game!' join-fail: '&cWe failed to put you in %game%''s game.' player-rejoined: '&5You have been put into your old game!' invalid-game-id: '&cThere''s no game with that id.' game-already-stopping: '&cThat game is already stopping' game-must-be-waiting: '&cYou can only start a game that is currently waiting for players to join.' game-must-be-playing: '&cThe game must be player in order to do this.' something-went-wrong: '&cSomething went wrong :/' command-no-host: '&cNothing for you to see here... just play your game!' stopping-game: '&cStopping your current game...' starting-game: '&aStarting your current game...' twist-already-active: '&cA twist already active at this moment!' force-started-twist: '&aForcefully started the selected twist for this game!' player-not-online: '&cThat player is not online!' player-is-you: '&cThat''s you, silly!' target-player-not-ingame: '&cThat player is not in your game!' target-player-already-runner: '&cThat player is already a runner!' target-player-no-runner: '&cThat player is not a runner!' player-addrunner: '&aYou promoted %player% to a runner!' player-removerunner: '&cYou demoted %player% to a hunter!' lobby-set: '&aSuccessfully set the Manhunt lobby spawnpoint!' not-ingame: '&cYou''re not in a game!' not-while-playing: '&cYou can''t do this while you''re in a game!' compass-unavailable: '&cYou can''t get a compass at this moment!' compass-already-added: '&cYou already have a tracker in your inventory!' compass-given: '&aThe player tracker has been added to your inventory!' game-joined: '%prefix% %player% &ajoined the game! &b[%players%/%maxplayers%]' game-left: '%prefix% %player% &cleft the game! &b[%players%/%maxplayers%]' game-host-left: '&dGame host %player% &cleft the game! They have &e30 seconds &cto join back before we will transfer the host. &b[%players%/%maxplayers%]' player-left-waiting: '&cYou left your current game. If you want to join back, type &e/rejoin&c or join through the &e/event&c menu!' player-left-playing: '&cYou left your current game. We did take one of your lives. If you want to join back, type &e/rejoin&c or join through the &e/event&c menu!' game-end: draw: - '&8&m--------------------------' - '&e&lDraw!' - '' - '&cNo one won this game!' - '&7You will get teleported to the lobby shortly.' - '&8&m--------------------------' win: - '&8&m--------------------------' - '&a&lYou Win!' - '' - '&6The winning team is: &e&l%winner%S' - '' - '&a&l1st &7- %first_killer% &7- &f%first_killer_number%' - '&e&l2nd &7- %second_killer% &7- &f%second_killer_number%' - '&c&l3rd &7- %third_killer% &7- &f%third_killer_number%' - '' - '&eYou got &b%kills% &ekills.' - '' - '&7You will get teleported to the lobby shortly.' - '&8&m--------------------------' lose: - '&8&m--------------------------' - '&c&lYou Lose!' - '' - '&6The winning team is: &e&l%winner%S' - '' - '&a&l1st &7- %first_killer% &7- &f%first_killer_number%' - '&e&l2nd &7- %second_killer% &7- &f%second_killer_number%' - '&c&l3rd &7- %third_killer% &7- &f%third_killer_number%' - '' - '&eYou got &b%kills% &ekills.' - '' - '&7You will get teleported to the lobby shortly.' - '&8&m--------------------------' scoreboards: title: '&6&lMANHUNT' loading: - '&fHost: &a%host%' - '' - '&fYour team: &r%prefix%' - '' - '&7Waiting for the game to' - '&7finish loading...' - '&bYou will get teleported soon!' - '' - '&6exodusmc.world' waiting: - '&fHost: &a%host%' - '' - '&fSpeed runners: &a%runners%' - '&fHunters: &a%hunters%/%maxplayers%' - '' - '&fYour team: &r%prefix%' - '' - '&7Waiting for the host to' - '&7start the game.' - '' - '&6exodusmc.world' waiting-host: - '&fHost: &a%host%' - '' - '&fSpeed runners: &a%runners%' - '&fHunters: &a%hunters%/%maxplayers%' - '' - '&fYour team: &r%prefix%' - '' - '&7Waiting for you to' - '&7start the game.' - '' - '&6exodusmc.world' starting-runner: - '&fHost: &a%host%' - '' - '&fSpeed runners: &a%runners%' - '&fHunters: &a%hunters%/%maxplayers%' - '' - '&fYour team: &r%prefix%' - '' - '&7You will drop in &b%time%&7 seconds!' - '' - '&6exodusmc.world' starting-hunter: - '&fHost: &a%host%' - '' - '&fSpeed runners: &a%runners%' - '&fHunters: &a%hunters%/%maxplayers%' - '' - '&fYour team: &r%prefix%' - '' - '&7Speed runners will drop in &b%time%&7 seconds!' - '' - '&6exodusmc.world' playing-unreleased-runner: - '&fHost: &a%host%' - '' - '&fSpeed runners: &a%runners%' - '&fHunters: &a%hunters%/%maxplayers%' - '' - '&fYour team: &r%prefix%' - '' - '&7Speed runners have dropped!' - '&7You will drop in &b%time_formatted%&7!' - '' - '&6exodusmc.world' playing-unreleased-hunter: - '&fHost: &a%host%' - '' - '&fSpeed runners: &a%runners%' - '&fHunters: &a%hunters%/%maxplayers%' - '' - '&fYour team: &r%prefix%' - '' - '&7You have been dropped!' - '&7Hunters will drop in &b%time_formatted%&7!' - '' - '&6exodusmc.world' playing: - '&fHost: &a%host%' - '' - '&fSpeed runners left: &a%alivehunters%' - '&fHunters left: &a%aliverunners%/%maxplayers%' - '' - '&fYour team: &r%prefix%' - '' - '&fLives left: &c❤ &f%lives%' - '&fKills: &a%kills%' - '' - '&fGame time: &a%time_formatted%' - '' - '&6exodusmc.world' stopping-draw: - '&e&lDRAW!' - '&cNo one won this game!' - '' - '&fHost: &a%host%' - '' - '&fKills: &a%kills%' - '' - '&7Teleporting to lobby in &b%time%&7 seconds!' - '' - '&6exodusmc.world' stopping-win: - '&d&l%winner%S WON THE GAME!' - '&aYou won!' - '' - '&fHost: &a%host%' - '' - '&fKills: &a%kills%' - '' - '&7Teleporting to lobby in &b%time%&7 seconds!' - '' - '&6exodusmc.world' stopping-lose: - '&d&l%winner%S WON THE GAME!' - '&cYou lost!' - '' - '&fHost: &a%host%' - '' - '&fKills: &a%kills%' - '' - '&7Teleporting to lobby in &b%time%&7 seconds!' - '' - '&6exodusmc.world'