lobby:
debug: false
bungee:
enabled: false
is-lobby: false
server-name: lobby
lobby-server-name: lobby
game-servers:
- manhunt-1
socket:
hostname: localhost
port: 8005
minimum_client_protocol_version: 701 # this is 1.16+
minimum_players: 4
maximum_players: 100
disable_setting_changing: false
send-game-host-announcement: true
price-per-game: 1
stop-server-after-game: false
storage:
# Type could be: YAML, MONGODB, MYSQL
type: YAML
database:
hostname: localhost
database: manhunt
username: 'user'
password: 'pass'
world-border:
enable: false
size: 4000
damage-amount: 0.2
damage-buffer: 5.0
warning-distance: 5
warning-time: 15
rewards:
kill: [ ]
win: [ ]
lose: [ ]
top-three: [ ]
default_settings:
allow_twists: true
max_players: 50
allow_friendly_fire: false
do_daylight_cycle: true
headstart: HALF_MINUTE
join-game-on-server-join: false
teleport-lobby-on-server-join: true
announce-twist-vote-to-entire-game: false
teleport-players-to-lobby-in-void: true
lobby-teleport-void-y-coord: 0
auto-join-online-players-when-game-created: true
seeds:
- -160637833670189439
- -421128817952592172
- 1402905392639995643
- 2338603915337138821
- 7874141574631631315
- 5747899709549467868
- -1175260660510305944
- -7809589303872478536
- -8923275189714236713
- 5502860747628359398
- 6903672301943453763
- 2580823283597581756
- 8916516702553424585
- -5116430467417004821
- -4919292108961359733
- 4351320685885176449
- 6327852920913588954
- 5680850733553794098
- 193425144397083319
- -2963665696953912367
- -6678379390868043651
- 3967738161511198467
- 1454632048316960326
- 5729088395263981880
- -1569755897434779161
- 1724890081027242566
- -6884802693235731787
- -8835791192535100403
- -6017507198925585030
- -1073673886311151114
- 6466614034049969548
- 5705318930077717590
- -1691951973582913522
- -8181909491121809222
- -5152445779715545001
- 4371043351207630290
- 4675748128982129514
- 3787099418117701740
- 4163694327646569410
- -1744992389237694333
- -5680452591019494038
- -841505230852850349
- -603150111999957959
- 8582104943861985407
chat:
enable-lobby-chat: true
per-team: true
separate-dead-chat: true
spectators-have-general-color: true
format: '&7[%prefix%&7] %color%%player%&f: %message%'
lobby-format: '&7[%prefix%&7] %player%&f: %message%'
menus:
main-title: Manhunt
tracker-title: Manhunt Tracker Menu
teleporter-title: Manhunt Teleporter Menu
events-title: Events
host-title: Host Manhunt Event
games-title: Manhunt Events
headstart-title: Manhunt Headstart
max-hunters-title: Manhunt Max Hunters
runner-manager-title: Manhunt Runner Manager
twist-vote-title: Manhunt Twist Vote
items:
main-menu:
host-game-can-host-material: EMERALD
host-game-can-host-displayname: '&aHost a game'
host-game-can-host-lore:
- '&7Host your own Manhunt game'
- '&7by spending %price% token.'
- '&dYou get to be the runner!'
- ''
- '&bYou have &e%balance% &btokens available.'
- ''
- '&e► Click to host a game. ◄'
host-game-cannot-host-material: EMERALD
host-game-cannot-host-displayname: '&aHost a game &c(Unavailable)'
host-game-cannot-host-lore:
- '&7Host your own Manhunt game'
- '&7by spending %price% token.'
- '&dYou get to be the runner!'
- ''
- '&bYou have &e%balance% &btokens available.'
- ''
- '&c► You don''t have enough tokens. ◄'
host-game-invalid-version-material: EMERALD
host-game-invalid-version-displayname: '&aHost a game &c(Unavailable)'
host-game-invalid-version-lore:
- '&7Host your own Manhunt game'
- '&7by spending %price% token.'
- '&dYou get to be the runner!'
- ''
- '&bYou have &e%balance% &btokens available.'
- ''
- '&cYou must be on 1.16+ to create games!'
- '&cPlease switch versions if you wish to proceed.'
join-game-material: COMPASS
join-game-displayname: '&bJoin a game'
join-game-lore:
- '&7Play along with existing'
- '&7Manhunt games across the server.'
- ''
- '§e► Click to open the join menu. ◄'
join-game-invalid-version-material: COMPASS
join-game-invalid-version-displayname: '&bJoin a game &c(Unavailable)'
join-game-invalid-version-lore:
- '&7Play along with existing'
- '&7Manhunt games across the server.'
- ''
- '&cYou must be on 1.16+ to join games!'
- '&cPlease switch versions if you wish to proceed.'
store-material: BOOK
store-displayname: '&dStore'
store-lore:
- '&7Out of tokens?'
- '&7Click here to get a link to'
- '&7our &bstore &7to upgrade your'
- '&brank &7and get free tokens.'
- ''
- '&e► Click to get our store link. ◄'
balance-info-enough-material: EMERALD_BLOCK
balance-info-enough-displayname: '&aYour Tokens'
balance-info-enough-lore:
- '&7Use your tokens to host'
- '&7your own Manhunt games.'
- ''
- '&bYou have &d%balance% &btokens.'
- '&aYou can host a game!'
balance-info-not-enough-material: REDSTONE_BLOCK
balance-info-not-enough-displayname: '&aYour Tokens'
balance-info-not-enough-lore:
- '&7Use your tokens to host'
- '&7your own Manhunt games.'
- ''
- '&bYou have &d%balance% &btokens.'
- '&cYou cannot host a game!'
event-menu:
manhunt-material: COMPASS
manhunt-displayname: '&bManhunt Event'
manhunt-lore:
- '&7Hunt down the speed runners'
- '&7and kill them without dying yourself.'
- '&7Hunters win if all runners are dead.'
- ''
- '&bThere are &e%totalplayers% &bplayers online in &e%totalgames% &bgames.'
- ''
- '&6Click &eto view all games.'
host-menu:
twist-enabled-material: LIME_DYE
twist-enabled-displayname: '&bAllow Twists &7(&aEnabled&7)'
twist-enabled-lore:
- ''
- '&7We offer certain twists to'
- '&7make the game even more fun.'
- '&7Enabling this will give players'
- '&7the ability to vote for a twist'
- '&7while waiting for the game to start.'
- ''
- '&aTwists are enabled.'
- ''
- '&6Click &eto disable twists.'
twist-disabled-material: GRAY_DYE
twist-disabled-displayname: '&bAllow Twists &7(&cDisabled&7)'
twist-disabled-lore:
- ''
- '&7We offer certain twists to'
- '&7make the game even more fun.'
- '&7Enabling this will give players'
- '&7the ability to vote for a twist'
- '&7while waiting for the game to start.'
- ''
- '&cTwists are disabled.'
- ''
- '&6Click &eto enable twists.'
daylight-cycle-enabled-material: LANTERN
daylight-cycle-enabled-displayname: '&bDo Daylight Cycle &7(&aEnabled&7)'
daylight-cycle-enabled-lore:
- ''
- '&7We offer hosts the ability to'
- '&7toggle the daylight cycle'
- '&7Disabling it will make it permanently day.'
- '&7Enabling it will allow the default day cycle.'
- ''
- '&aDaylight cycle is enabled.'
- ''
- '&6Click &eto disable daylight cycle.'
daylight-cycle-disabled-material: SOUL_LANTERN
daylight-cycle-disabled-displayname: '&bDo Daylight Cycle &7(&cDisabled&7)'
daylight-cycle-disabled-lore:
- ''
- '&7We offer hosts the ability to'
- '&7toggle the daylight cycle'
- '&7Disabling it will make it permanently day.'
- '&7Enabling it will allow the default day cycle.'
- ''
- '&cDaylight cycle is disabled.'
- ''
- '&6Click &eto enable daylight cycle.'
headstart-material: CLOCK
headstart-displayname: '&bRunners Headstart &7(&a%time%&7)'
headstart-locked-lore:
- ''
- '&7Runners will get a headstart'
- '&7of &e%time% &7to'
- '&7prepare for the hunters.'
- ''
- '&cYou can''t change this once'
- '&cthe game has started.'
headstart-lore:
- ''
- '&7Runners will get a headstart'
- '&7of &e%time% &7to'
- '&7prepare for the hunters.'
- ''
- '&6Click &eto edit.'
manage-runners-material: OAK_SIGN
manage-runners-displayname: '&bManage Runners &7(&e%amount%&7)'
manage-runners-lore:
- ''
- '&7Manage the current runners'
- '&7in this game and add/remove'
- '&7runners to/from the game.'
- ''
- '&6Click &eto manage the runners.'
manage-runners-locked-lore:
- ''
- '&7Manage the current runners'
- '&7in this game and add/remove'
- '&7runners to/from the game.'
- ''
- '&cYou can''t change this if the'
- '&cgame hasn''t been created yet.'
friendly-fire-enabled-material: DIAMOND_SWORD
friendly-fire-enabled-displayname: '&bAllow Friendly Fire &7(&aEnabled&7)'
friendly-fire-enabled-lore:
- ''
- '&7Whether hunters can hit other hunters'
- '&7while playing the game.'
- '&7Runners can''t hit each other either way.'
- ''
- '&aFriendly fire is enabled.'
- ''
- '&6Click &eto disable friendly fire.'
friendly-fire-disabled-material: WOODEN_SWORD
friendly-fire-disabled-displayname: '&bAllow Friendly Fire &7(&cDisabled&7)'
friendly-fire-disabled-lore:
- ''
- '&7Whether hunters can hit other hunters'
- '&7while playing the game.'
- '&7Runners can''t hit each other either way.'
- ''
- '&cFriendly fire is disabled.'
- ''
- '&6Click &eto enable friendly fire.'
player-amount-material: PLAYER_HEAD
player-amount-displayname: '&bMax Players &7(&e%amount%&7)'
player-amount-locked-lore:
- ''
- '&7The maximum amount of hunters'
- '&7that can join this game.'
- '&c&oThis number must be between 10-100.'
- ''
- '&bCurrent amount: &e%amount%'
- ''
- '&cYou can''t change this once'
- '&cthe game has been created.'
player-amount-lore:
- ''
- '&7The maximum amount of hunters'
- '&7that can join this game.'
- '&c&oThis number must be between 10-100.'
- ''
- '&bCurrent amount: &e%amount%'
- ''
- '&6Click &eto edit.'
finish-material: LIME_CONCRETE
finish-displayname: '&aFinish Setup'
finish-lore:
- ''
- '&7This will finish the current setup,'
- '&7readies the servers and will make it'
- '&7public once it''s fully loaded.'
- ''
- '&6Click &eto finish the setup.'
start-material: LIME_CONCRETE
start-displayname: '&a&lStart the game'
start-lore:
- ''
- '&7This will start your current game'
- '&7and start the countdown.'
- ''
- '&6Click &eto start the game.'
games-menu:
game-host-displayname: '&a%host%''s Manhunt'
game-host-lore:
- ''
- '&7Hunt down the speed runners'
- '&7and kill them without dying yourself.'
- '&7Hunters win if all runners died.'
- '&7Runners win if they defeat the dragon.'
- ''
- '&bThere are &e%hunters%&7/&e%maxplayers% &bhunters competing &e%runners% &brunners.'
- '%status%'
- ''
- '&6Click &eto join this game.'
game-host-locked-lore:
- ''
- '&7Hunt down the speed runners'
- '&7and kill them without dying yourself.'
- '&7Hunters win if all runners died.'
- '&7Runners win if they defeat the dragon.'
- ''
- '&bThere are &e%hunters%&7/&e%maxplayers% &bhunters competing &e%runners% &brunners.'
- '%status%'
- ''
- '&cYou can''t join this game right now.'
no-games-material: RED_STAINED_GLASS_PANE
no-games-displayname: '&cNo games found!'
no-games-lore:
- '&7There are no free games right now.'
- '&7Try again later!'
host-game-material: EMERALD
host-game-displayname: '&aHost a new game'
host-game-lore:
- ''
- '&bThanks for choosing ExodusMC!'
- '&7As a sign of appreciation, we allow'
- '&7certain people to host custom events.'
- '&7Simply click this item to get started.'
- ''
- '&6Click &eto host a new game.'
host-game-unsupported-protocol-material: EMERALD
host-game-unsupported-protocol-displayname: '&aHost a new game &c(Unavailable)'
host-game-unsupported-protocol-lore:
- ''
- '&bThanks for choosing ExodusMC!'
- '&7As a sign of appreciation, we allow'
- '&7certain people to host custom events.'
- '&7Simply click this item to get started.'
- ''
- '&cYou must be in 1.16+ to create games!'
- '&cPlease switch versions if you wish to proceed.'
headstart-menu:
half-minute-headstart-material: LEVER
half-minute-headstart-displayname: '&730 seconds'
one-minute-headstart-material: TORCH
one-minute-headstart-displayname: '&e1 minute'
one-half-minute-headstart-material: SOUL_TORCH
one-half-minute-headstart-displayname: '&b1.5 minute'
two-minutes-headstart-material: REDSTONE_TORCH
two-minutes-headstart-displayname: '&c2 minutes'
headstart-lore:
- ''
- '&7The runners will have a'
- '&e%time% &7headstart.'
- '&7before hunters get released.'
- ''
- '&6Click &eto select.'
save-material: LIME_CONCRETE
save-displayname: '&a&lSave Settings'
save-lore:
- ''
- '&7Save the settings and return'
- '&7to the main settings menu'
- ''
- '&6Click &eto go back.'
max-hunters-menu:
save-material: LIME_WOOL
save-displayname: '&bFinish Amount Setup'
save-lore:
- ''
- '&7Finish the max hunters amount'
- '&7setup for your game.'
- ''
- '&bCurrent amount: &a%amount%'
- ''
- '&6Click &eto finish.'
add-displayname: '&a&lAdd +%number%'
add-lore:
- ''
- '&7Add %number% to the maximum'
- '&7amount of hunters that can join.'
- ''
- '&bCurrent amount: &a%amount%'
- ''
- '&6Click &eto add +%number%'
remove-displayname: '&c&lRemove -%number%'
remove-lore:
- ''
- '&7Remove %number% from the maximum'
- '&7amount of hunters that can join.'
- ''
- '&bCurrent amount: &a%amount%'
- ''
- '&6Click &eto remove -%number%'
runner-manager-menu:
general-runner-displayname: '&e%player%'
general-runner-lore:
- ''
- '&6Shift Click&e to remove this runner.'
host-runner-displayname: '&e&l%player% &d(Host)'
host-runner-lore:
- ''
- '&cYou can''t remove the host.'
add-runner-material: OAK_SIGN
add-runner-displayname: '&bAdd a new runner'
add-runner-lore:
- ''
- '&7Promote a hunter to a runner.'
- '&7Please know that the target'
- '&7player has to be in the game.'
- ''
- '&7Follow the instructions in the'
- '&7chat after clicking this item.'
- ''
- '&6Click &eto add a new player.'
save-material: LIME_CONCRETE
save-displayname: '&a&lSave Settings'
save-lore:
- ''
- '&7Save the settings and go back'
- '&7to the main settings menu.'
- ''
- '&6Click &eto go back.'
twist-vote-menu:
option-disabled-material: BARRIER
option-disabled-displayname: '&c&lOption Disabled!'
option-disabled-lore:
- '&7Changing this option has been'
- '&cdisabled&7 so you can''t change it.'
hardcore-material: REDSTONE
hardcore-displayname: '&bHardcore'
hardcore-lore:
- ''
- '&7Every player''s health will be set'
- '&7to 6hp (3 hearts) for 30 seconds.'
- '&7During this time, players will not'
- '&7be able to regain health either.'
- ''
- '&e%votes% votes.'
extra-health-material: GOLDEN_APPLE
extra-health-displayname: '&bExtra Health'
extra-health-lore:
- ''
- '&7Runners will have 40 hearts and'
- '&7hunters will have 24 hearts.'
- '&7This health will be applied at the'
- '&7beginning of the game (instantly).'
- ''
- '&e%votes% votes.'
blindness-material: FLINT
blindness-displayname: '&bRandom Blindness'
blindness-lore:
- ''
- '&7Hunters will randomly gain blindness'
- '&7for 10 seconds straight.'
- '&7Runners will not get any effects.'
- ''
- '&e%votes% votes.'
random-yeet-material: FIREWORK_ROCKET
random-yeet-displayname: '&bRandom Yeets'
random-yeet-lore:
- ''
- '&7All players will occasionally get'
- '&7yeeted into any direction in the air.'
- ''
- '&e%votes% votes.'
speed-boost-material: FEATHER
speed-boost-displayname: '&bSpeed Boost'
speed-boost-lore:
- ''
- '&7Runners will randomly gain a'
- '&7speed boost from I-III'
- '&7for 20 seconds long.'
- '&7Hunters will not get any effects.'
- ''
- '&e%votes% votes.'
none-material: BARRIER
none-displayname: '&cNo Twists'
none-lore:
- ''
- '&7The game will just be plain'
- '&7manhunt, without any twists.'
- ''
- '&e%votes% votes.'
acid-rain-material: TIPPED_ARROW
acid-rain-displayname: '&bAcid Rain'
acid-rain-lore:
- ''
- '&7Rain will drop down and hurt'
- '&7every player it touches.'
- '&7Seek shelter or you will die.'
- ''
- '&e%votes% votes.'
teleporter-menu:
player-displayname: '&e%player%'
player-lore:
- ''
- '&6Click &eto teleport'
tracker-menu:
player-displayname: '&e%player%'
player-lore:
- ''
- '&6Click &eto track.'
general:
go-back-material: ARROW
go-back-displayname: '&bGo back'
go-back-lore:
- '&7Click to go back to'
- '&7the previous menu.'
close-material: BARRIER
close-displayname: '&cClose'
close-lore:
- '&7Close the menu.'
tracker-material: COMPASS
tracker-displayname: '&bRunner Tracker &7(Right-Click)'
tracker-lore:
- '&7Right-click to open the'
- '&7runner tracker menu.'
leave-material: RED_BED
leave-displayname: '&cLeave Game &7(Right-Click)'
leave-lore:
- '&7Leave this game with a 3s cooldown.'
twist-vote-material: PAPER
twist-vote-displayname: '&bTwist Voting &7(Right-Click)'
twist-vote-lore:
- '&7Vote for a twist of your choice.'
settings-material: COMPARATOR
settings-displayname: '&eGame Settings &7(Right-Click)'
settings-lore:
- '&7Change the game settings.'
fill-material: BLACK_STAINED_GLASS_PANE
prefixes:
nametags:
runner: '&7[&e&lR&7] &e'
hunter: '&7[&7&lH&7] &7'
lobby: '&eMANHUNT'
global: '&8&lGLOBAL'
runner: '&e&lRUNNER&e'
hunter: '&7&lHUNTER&7'
dead: '&c&lDEAD'
runner-color: '&e'
hunter-color: '&7'
spectator-color: '&7'
selected: '&a(Selected)'
status:
loading: '&cLoading the game...'
starting: '&aThis game is starting.'
playing: '&aThis game is running'
waiting: '&aWaiting for more players to join'
stopping: '&cThis game is ending'
twists:
none: none
extra-health: extra health
speed-boost: speed boost
blindness: blindness
acid-rain: acid rain
random-yeet: random yeets
hardcore: hardcore
sounds:
main-menu-click-store-item: BLOCK_NOTE_BLOCK_PLING
cant-host-game: ENTITY_VILLAGER_NO
new-host-assigned: BLOCK_NOTE_BLOCK_BASS
game-host-announcement: BLOCK_END_PORTAL_FRAME_FILL
searching-server-ticking: BLOCK_NOTE_BLOCK_PLING
no-servers-available: BLOCK_ANVIL_LAND
game-end:
draw: BLOCK_NOTE_BLOCK_BASS
win: UI_TOAST_CHALLENGE_COMPLETE
lose: ENTITY_DRAGON_FIREBALL_EXPLODE
runner-entered-nether: ENTITY_BLAZE_DEATH
runner-entered-end: ENTITY_ENDER_DRAGON_GROWL
delayed-leave-start: BLOCK_NOTE_BLOCK_PLING
delayed-leave-cancel: BLOCK_NOTE_BLOCK_PLING
player-respawned: BLOCK_ANVIL_PLACE
countdown: BLOCK_NOTE_BLOCK_PLING
hunters-released: ENTITY_ENDER_DRAGON_GROWL
twists:
random-yeet: ENTITY_FIREWORK_ROCKET_LAUNCH
speed-boost: ENTITY_FIREWORK_ROCKET_SHOOT
blindness: BLOCK_PORTAL_TRAVEL
acid-rain: ENTITY_PLAYER_SPLASH_HIGH_SPEED
hardcore: ENTITY_WITCH_CELEBRATE
player-is-you: ENTITY_VILLAGER_NO
tracking-player: ENTITY_PLAYER_LEVELUP
open-menu-host-game: BLOCK_IRON_DOOR_OPEN
close-menu-host-game: BLOCK_CHEST_CLOSE
menu-host-toggle-twist: BLOCK_NOTE_BLOCK_PLING
menu-host-toggle-daylight: BLOCK_NOTE_BLOCK_PLING
menu-host-toggle-friendly-fire: BLOCK_NOTE_BLOCK_PLING
menu-host-locked: ENTITY_VILLAGER_NO
menu-host-game-started: BLOCK_ANVIL_USE
menu-headstart-select: BLOCK_NOTE_BLOCK_PLING
menu-headstart-save: BLOCK_ANVIL_USE
open-menu-headstart: BLOCK_CHEST_OPEN
menu-max-hunters-change-amount: BLOCK_NOTE_BLOCK_PLING
menu-runner-manager-cannot-remove-host: ENTITY_VILLAGER_NO
runner-removed: ENTITY_VILLAGER_YES
twist-vote: BLOCK_NOTE_BLOCK_PLING
open-twist-vote-menu: ITEM_BOOK_PAGE_TURN
actionbar:
tracking-portal: '&a&lTRACKING: %color%%player% &f- &cDifferent dimension, tracking portal!'
tracking-other-dimension: '&a&lTRACKING: %color%%player% &f- &cDifferent dimension!'
tracking: '&a&lTRACKING: %color%%player% &f- &c%distance%m away!'
respawned-worldspawn: '&aYou respawned at the spawn because you had no bed spawn.'
respawned-bed: '&aYou respawned at your bed location because you set your spawnpoint!'
titles:
server-found: '&aServer Found!\n&7Wait here while we prepare the server.'
searching-server: '&eSearching Servers...\n&7Hold on while we find you a host server!'
no-servers-available: '&cNo Servers Available\n&7There are currently no free servers available!'
new-host-assigned: '&d&lNEW HOST!\n&b%player% &eis the new host!'
game-end:
draw: '&e&lDRAW!\n&7No one won this game!'
win-runner-dragon: '&a&lYOU WIN!\n&7Your team managed to defeat the dragon!'
win-runner: '&a&lYOU WIN!\n&7You managed to survive the hunters!'
win-hunter: '&a&lYOU WIN!\n&7You managed to eliminate the runners!'
lose-runner: '&c&lYOU LOST!\n&7You were eliminated by the hunters!'
lose-hunter: '&c&lYOU LOST!\n&7You were beaten by the runners!'
dragon-defeated: '&5&lDRAGON DEFEATED!\n&7%player% defeated the dragon and won!'
death: '&c&lYOU DIED!\n&7You have %lives% left.'
runner-down: '&7&lSPEED RUNNER DOWN!\n&c%player% died!'
player-entered-nether: '&c&lNETHER\n&7You have entered the nether!'
player-entered-end: '&5&lTHE END\n&7You have entered the end!'
runner-added: '&e&lNEW RUNNER!\n&b%player% &ais now a speed runner!'
respawning-soon: '&e&l%time%\n&aRespawning you soon...'
hunter-release-countdown: '&c&l%time%\n&7You will be released shortly!'
hunters-released-hunter: '&e&lRELEASED!\n&aYou have been released. Go get ''em!'
hunters-released-runner: '&c&lWATCH OUT!\n&eThe hunters have been released!'
starting-countdown: '&c&l%time%\n&7Starting soon!'
game-start-hunter: '&a&lGAME HAS STARTED!\n&bThe speedrunners have a &e%time% &bheadstart.'
game-start-runner: '&a&lGAME HAS STARTED!\n&bHunters will be released in &e%time%&b!'
twists:
random-yeet: '&9&lYEET!\n&cYou got yeeted into the air!'
speed-boost: '&b&lSPEED!\n&aThe runners received speed for &e20 seconds&a!'
blindness: '&5&lBLINDNESS!\n&cHunters are blinded for &e10 seconds&c!'
acid-rain: '&2&lACID RAIN!\n&cYou better seek shelter!'
hardcore: '&c&lHARDCORE!\n&7You have 3 hearts and won''t regen for 30s!'
messages:
finished-preparing-server: '&aWe finished preparing your Manhunt host server. You will now be warped to that server.'
server-found:
- ''
- '&a&lManhunt host server found!'
- '&7We matched a server with your &bManhunt &7game.'
- '&7You will &eautomatically &7get moved once it''s ready.'
- ''
creating-game-error:
- ''
- '&c&lSomething went wrong whilst creating your game.'
- ''
cannot-host-game-invalid-version: '&cYou are playing on an outdated version of Minecraft. If you wish to host games, please join with 1.16+.'
cannot-join-game-invalid-verison: '&cYou are playing on an outdated version of Minecraft. If you wish to join games, please join with 1.16+.'
main-menu-click-store-item: '["",{"text":"Click here to get ","color":"yellow","clickEvent":{"action":"open_url","value":"https://store.exodusmc.world/"},"hoverEvent":{"action":"show_text","contents":[{"text":"Upgrade your rank here!","color":"gray"}]}},{"text":"tokens ","color":"light_purple","clickEvent":{"action":"open_url","value":"https://store.exodusmc.world/"},"hoverEvent":{"action":"show_text","contents":[{"text":"Upgrade your rank here!","color":"gray"}]}},{"text":"by upgrading your rank! ","color":"yellow","clickEvent":{"action":"open_url","value":"https://store.exodusmc.world/"},"hoverEvent":{"action":"show_text","contents":[{"text":"Upgrade your rank here!","color":"gray"}]}},{"text":"https://store.exodusmc.world/","color":"aqua"}]'
game-submitted: '&aYou submitted your game host request. We are now checking for available servers to host it on. Please hold on.'
free-game-hosted: '&eNo tokens were taken from your account because you can host games for free!'
money-paid-hosting-game: '&e%money% token has been taken from your account for hosting a Manhunt game. It will be redeposited if no servers are available.'
not-enough-money-hosting-game: '&cYou don''t have enough tokens to host a game.'
no-permission-hosting-game: '&cYou are not allowed to host a game.'
money-refunded-no-servers: '§e%money% token has been redeposited to your account because no servers were available.'
no-servers-available: '&cWe couldn''t find a free server to host your Manhunt game in. Please try again later.'
new-host-assigned: '&d%player% &ehas been assigned as the new host!'
game-host-announcement: '["",{"text":"----------------------------","strikethrough":true,"color":"gray"},"\n",{"text":"A new ","color":"yellow","clickEvent":{"action":"run_command","value":"/manhunt join %game%"},"hoverEvent":{"action":"show_text","contents":[{"text":"Click here to join %game%''s game!","color":"green"}]}},{"text":"Custom Manhunt ","color":"gold","clickEvent":{"action":"run_command","value":"/manhunt join %game%"},"hoverEvent":{"action":"show_text","contents":[{"text":"Click here to join %game%''s game!","color":"green"}]}},{"text":"game is being ","color":"yellow","clickEvent":{"action":"run_command","value":"/manhunt join %game%"},"hoverEvent":{"action":"show_text","contents":[{"text":"Click here to join %game%''s game!","color":"green"}]}},{"text":"hosted ","color":"green","clickEvent":{"action":"run_command","value":"/manhunt join %game%"},"hoverEvent":{"action":"show_text","contents":[{"text":"Click here to join %game%''s game!","color":"green"}]}},{"text":"by ","color":"yellow","clickEvent":{"action":"run_command","value":"/manhunt join %game%"},"hoverEvent":{"action":"show_text","contents":[{"text":"Click here to join %game%''s game!","color":"green"}]}},{"text":"%game%","color":"aqua","clickEvent":{"action":"run_command","value":"/manhunt join %game%"},"hoverEvent":{"action":"show_text","contents":[{"text":"Click here to join %game%''s game!","color":"green"}]}},{"text":". ","color":"yellow","clickEvent":{"action":"run_command","value":"/manhunt join %game%"},"hoverEvent":{"action":"show_text","contents":[{"text":"Click here to join %game%''s game!","color":"green"}]}},{"text":"Click here ","bold":true,"color":"light_purple","clickEvent":{"action":"run_command","value":"/manhunt join %game%"},"hoverEvent":{"action":"show_text","contents":[{"text":"Click here to join %game%''s game!","color":"green"}]}},{"text":"to join!","color":"yellow","clickEvent":{"action":"run_command","value":"/manhunt join %game%"},"hoverEvent":{"action":"show_text","contents":[{"text":"Click here to join %game%''s game!","color":"green"}]}},"\n",{"text":"----------------------------","strikethrough":true,"color":"gray"}]'
money-refunded: '&eWe have refunded the %price% token that you spent on hosting this game because you stopped it before it started.'
stats-message:
- '&7&m-------------&r &6&lManhunt Stats &7&m-------------'
- '&8● &7You won &e%hunter_wins% &7games as a hunter and &e%runner_wins% &7as a runner. &9(Total wins: %total_wins%)'
- '&8● &7You killed &e%hunter_kills% &7runners and &e%runner_kills% &7runners. &9(Total kills: %total_kills%)'
- '&8● &7You played &e%hunter_games_played% &7games as a hunter and &e%runner_games_played%&7 as a runner. &9(Total games: %total_games_played%)'
- '&8● &7Your win rate is &e%win_rate%%&7.'
- '&8● &7You beat the game as runner in &e%runner_beat_time%&7.'
- '&7&m---------------------------------------'
auto-rejoin:
- '&5You automatically joined %host%''s Manhunt!'
- '&7If you wish to leave, please type &e/leave&7.'
cannot-leave-waiting-zone: '&cYou can''t leave the waiting zone yet.'
cannot-leave-lobby: '&cYou can''t leave the lobby!'
runner-add-cancelled: '&cThe runner adding has been cancelled.'
runner-add-try-again: '&7Try again, or type ''cancel'' to cancel.'
runner-add-instructions:
- '&bType the name of the player in the chat to turn them into a runner.'
- '&7The target player does have to be in the game.'
- '&cType ''cancel'' to cancel.'
menu-runner-manager-cannot-remove-host: '&cYou can''t remove the host as a runner!'
game-unavailable: '&c%host%''s game is full or just not joinable right now.'
game-created: '&aSuccessfully saved your game settings. Please wait for your game to finish loading. You will get teleported when it is ready.'
already-own-game: 'It seems like you already have a game running. Let''s wait for that one to finish first. If you wish to force stop your current game, please type &7/manhunt stop&c.'
game-discard: '&cYou discarded your new manhunt event host.'
tracking-player: '&aYou are now tracking %prefix% %color%%player%'
teleporting-player: '&aYou have been teleported to %prefix% %color%%player%'
failed-tracking: '&cSomething went wrong whilst tracking this player.'
failed-teleporting: '&cSomething went wrong whilst teleporting to this player.'
toggle-twists-enabled: '&b%player% &ehas &aenabled &a&lTwists'
toggle-twists-disabled: '&b%player% &ehas &cdisabled &a&lTwists'
toggle-daylight-enabled: '&b%player% &ehas &aenabled &a&lDaylight Cycle'
toggle-daylight-disabled: '&b%player% &ehas &cdisabled &a&lDaylight Cycle'
toggle-friendly-fire-enabled: '&b%player% &ehas &aenabled &a&lFriendly Fire'
toggle-friendly-fire-disabled: '&b%player% &ehas &cdisabled &a&lFriendly Fire'
headstart-change: '&b%player% &ehas changed the runners headstart to &a&l%time%&e.'
twists:
random-yeet: '&aIt''s time for a random yeet! Wooosh!'
speed-boost: '&bSpeed %strength% has been applied to the runners for &e20 seconds&b!'
blindness: '&5All hunters have been blinded for &e10 seconds&5!'
acid-rain: '&2Acid rain incoming! Seek shelter...'
acid-rain-ended: '&cIt''s safe outside again. Acid rain has ended!'
hardcore: '&c&lHARDCORE activated! &cEvery player has been cursed with 3 hearts and no regeneration for 30 seconds!'
hardcore-ended: '&cHardcore mode has ended. Everyone''s health has been restored and you can now regenerate health again!'
game-start-runner:
- '&8&m--------------------------'
- '&aThe game has started!'
- '&bThe speedrunners will have a &c%time%&b headstart.'
- '&bYou have &c%time%&b to prepare for the hunters!'
- '&8&m--------------------------'
game-start-hunter:
- '&8&m--------------------------'
- '&aThe game has started!'
- '&bThe speedrunners will have a &c%time%&b headstart.'
- '&bYou will be released in &c%time%&b!'
- '&8&m--------------------------'
twist-select:
- '&eThe twist &a&l%twist%&e won with &6%votes% votes&e!'
- '&8&m--------------------------'
starting-countdown: '&eGame is starting in %time% seconds!'
hunters-released:
- '&8&m--------------------------'
- '&cThe hunters have been released from the sky!'
- '&8&m--------------------------'
hunter-release-countdown: '&7Hunters will be released in &e%time%&7!'
thanks-for-playing: '&bThanks for playing Manhunt on ExodusMC!'
respawned-bed: '&aYou respawned at your bed location because you set your spawnpoint!'
runner-added: '&e%player% &ais now a speed runner!'
runner-removed: '&e%player% &cis no longer a speed runner!'
player-twist-voted: '&eYou voted for &a&l%twist%&e!'
twist-voted: '%color%%player% &evoted for twist &a&l%twist%&e. &7%votes% votes!'
delayed-leave-start: '&cYou will &c&lLEAVE&c your game in &e3 seconds&c! Click again to cancel.'
delayed-leave-cancel: '&cYou cancelled your &c&lLEAVE&c.'
player-left-game: '&cYou left your game.'
runner-entered-nether: '%prefix% %player% &ahas reached &c&lTHE NETHER&a!'
runner-entered-end: '%prefix% %player% &ahas reached &5&lTHE END&a!'
runner-down: '&7&lSPEED RUNNER DOWN!'
tracker-reset-died: '&cYour tracker has been reset because the person you were tracking died.'
dragon-defeated: '&5&lTHE ENDERDRAGON HAS BEEN DEFEATED BY %prefix% %player%&5&l!'
no-game-to-rejoin: '&cYou have no game to join back in.'
already-in-game-rejoin: '&cYou are already in this game.'
rejoin-fail: '&cWe failed to put you back into your previous game!'
join-fail: '&cWe failed to put you in %game%''s game.'
player-rejoined: '&5You have been put into your old game!'
invalid-game-id: '&cThere''s no game with that id.'
game-already-stopping: '&cThat game is already stopping'
game-must-be-waiting: '&cYou can only start a game that is currently waiting for players to join.'
game-must-be-playing: '&cThe game must be player in order to do this.'
something-went-wrong: '&cSomething went wrong :/'
command-no-host: '&cNothing for you to see here... just play your game!'
stopping-game: '&cStopping your current game...'
starting-game: '&aStarting your current game...'
twist-already-active: '&cA twist already active at this moment!'
force-started-twist: '&aForcefully started the selected twist for this game!'
player-not-online: '&cThat player is not online!'
player-is-you: '&cThat''s you, silly!'
target-player-not-ingame: '&cThat player is not in your game!'
target-player-already-runner: '&cThat player is already a runner!'
target-player-no-runner: '&cThat player is not a runner!'
player-addrunner: '&aYou promoted %player% to a runner!'
player-removerunner: '&cYou demoted %player% to a hunter!'
lobby-set: '&aSuccessfully set the Manhunt lobby spawnpoint!'
not-ingame: '&cYou''re not in a game!'
not-while-playing: '&cYou can''t do this while you''re in a game!'
compass-unavailable: '&cYou can''t get a compass at this moment!'
compass-already-added: '&cYou already have a tracker in your inventory!'
compass-given: '&aThe player tracker has been added to your inventory!'
game-joined: '%prefix% %player% &ajoined the game! &b[%players%/%maxplayers%]'
game-left: '%prefix% %player% &cleft the game! &b[%players%/%maxplayers%]'
game-host-left: '&dGame host %player% &cleft the game! They have &e30 seconds &cto join back before we will transfer the host. &b[%players%/%maxplayers%]'
player-left-waiting: '&cYou left your current game. If you want to join back, type &e/rejoin&c or join through the &e/event&c menu!'
player-left-playing: '&cYou left your current game. We did take one of your lives. If you want to join back, type &e/rejoin&c or join through the &e/event&c menu!'
game-end:
draw:
- '&8&m--------------------------'
- '&e&lDraw!'
- ''
- '&cNo one won this game!'
- '&7You will get teleported to the lobby shortly.'
- '&8&m--------------------------'
win:
- '&8&m--------------------------'
- '&a&lYou Win!'
- ''
- '&6The winning team is: &e&l%winner%S'
- ''
- '&a&l1st &7- %first_killer% &7- &f%first_killer_number%'
- '&e&l2nd &7- %second_killer% &7- &f%second_killer_number%'
- '&c&l3rd &7- %third_killer% &7- &f%third_killer_number%'
- ''
- '&eYou got &b%kills% &ekills.'
- ''
- '&7You will get teleported to the lobby shortly.'
- '&8&m--------------------------'
lose:
- '&8&m--------------------------'
- '&c&lYou Lose!'
- ''
- '&6The winning team is: &e&l%winner%S'
- ''
- '&a&l1st &7- %first_killer% &7- &f%first_killer_number%'
- '&e&l2nd &7- %second_killer% &7- &f%second_killer_number%'
- '&c&l3rd &7- %third_killer% &7- &f%third_killer_number%'
- ''
- '&eYou got &b%kills% &ekills.'
- ''
- '&7You will get teleported to the lobby shortly.'
- '&8&m--------------------------'
scoreboards:
title: '&6&lMANHUNT'
loading:
- '&fHost: &a%host%'
- ''
- '&fYour team: &r%prefix%'
- ''
- '&7Waiting for the game to'
- '&7finish loading...'
- '&bYou will get teleported soon!'
- ''
- '&6exodusmc.world'
waiting:
- '&fHost: &a%host%'
- ''
- '&fSpeed runners: &a%runners%'
- '&fHunters: &a%hunters%/%maxplayers%'
- ''
- '&fYour team: &r%prefix%'
- ''
- '&7Waiting for the host to'
- '&7start the game.'
- ''
- '&6exodusmc.world'
waiting-host:
- '&fHost: &a%host%'
- ''
- '&fSpeed runners: &a%runners%'
- '&fHunters: &a%hunters%/%maxplayers%'
- ''
- '&fYour team: &r%prefix%'
- ''
- '&7Waiting for you to'
- '&7start the game.'
- ''
- '&6exodusmc.world'
starting-runner:
- '&fHost: &a%host%'
- ''
- '&fSpeed runners: &a%runners%'
- '&fHunters: &a%hunters%/%maxplayers%'
- ''
- '&fYour team: &r%prefix%'
- ''
- '&7You will drop in &b%time%&7 seconds!'
- ''
- '&6exodusmc.world'
starting-hunter:
- '&fHost: &a%host%'
- ''
- '&fSpeed runners: &a%runners%'
- '&fHunters: &a%hunters%/%maxplayers%'
- ''
- '&fYour team: &r%prefix%'
- ''
- '&7Speed runners will drop in &b%time%&7 seconds!'
- ''
- '&6exodusmc.world'
playing-unreleased-runner:
- '&fHost: &a%host%'
- ''
- '&fSpeed runners: &a%runners%'
- '&fHunters: &a%hunters%/%maxplayers%'
- ''
- '&fYour team: &r%prefix%'
- ''
- '&7Speed runners have dropped!'
- '&7You will drop in &b%time_formatted%&7!'
- ''
- '&6exodusmc.world'
playing-unreleased-hunter:
- '&fHost: &a%host%'
- ''
- '&fSpeed runners: &a%runners%'
- '&fHunters: &a%hunters%/%maxplayers%'
- ''
- '&fYour team: &r%prefix%'
- ''
- '&7You have been dropped!'
- '&7Hunters will drop in &b%time_formatted%&7!'
- ''
- '&6exodusmc.world'
playing:
- '&fHost: &a%host%'
- ''
- '&fSpeed runners left: &a%alivehunters%'
- '&fHunters left: &a%aliverunners%/%maxplayers%'
- ''
- '&fYour team: &r%prefix%'
- ''
- '&fLives left: &c❤ &f%lives%'
- '&fKills: &a%kills%'
- ''
- '&fGame time: &a%time_formatted%'
- ''
- '&6exodusmc.world'
stopping-draw:
- '&e&lDRAW!'
- '&cNo one won this game!'
- ''
- '&fHost: &a%host%'
- ''
- '&fKills: &a%kills%'
- ''
- '&7Teleporting to lobby in &b%time%&7 seconds!'
- ''
- '&6exodusmc.world'
stopping-win:
- '&d&l%winner%S WON THE GAME!'
- '&aYou won!'
- ''
- '&fHost: &a%host%'
- ''
- '&fKills: &a%kills%'
- ''
- '&7Teleporting to lobby in &b%time%&7 seconds!'
- ''
- '&6exodusmc.world'
stopping-lose:
- '&d&l%winner%S WON THE GAME!'
- '&cYou lost!'
- ''
- '&fHost: &a%host%'
- ''
- '&fKills: &a%kills%'
- ''
- '&7Teleporting to lobby in &b%time%&7 seconds!'
- ''
- '&6exodusmc.world'