This update adds custom plugin prefixes in chat and console, fixes issue #35 on github which will now reduce tick time massively if using a MySQL database and will still improve performance when using YML files, a start to translated messages, and other bug fixes. (See the full changelog below)
If you find any bugs in this version, please report them on github.If you just want to say thank you for the work I do, you can leave an awesome review
here, on spigot, and a star on github *wink* *wink*. (Or, if you are feeling real crazy, you can choose to donate using the link on the spigot description/download page)
Changelog:-
Added option to change the plugin prefix in chat
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Added information to button when one-click restore is disabled
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Added pre-translated versions of the messages.yml file on github
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Added alert message visible by only admin players regarding bundle incompatibility
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Added the name of the player or block which shot a projectile killing another player (example: it used to just show that an arrow killed the player, now it shows who shot the arrow too)
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Fixed old inventory saves not being purged asynchronously
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Fixed some gui button titles going off-screen when using a high gui-scale setting
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Fixed minor non-optimized section in the player death events
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Updated bStats
- Other minor fixes
Planned upcoming features:- Save economy when creating backups
- Support for custom sized enderchests when using Purpur
- Switching languages using a config option
(Suggest more features on github!)
Contribution credits:-
hemanth4121 - Very useful spark logs which helped me make this plugin use no more than 0.01% at its worst
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EpicPlayerA10 - Fix for IRP still logging a death even if worldguard region is cancelling damage
(You may also contribute to the project if you wish by submitting pull requests on github ^^)